There are thousands possible words from various aspects, so experiment by typing very short what you are looking for. Keywords can be related to anything, allowing advanced filtration and specific results. Quotation marks can be used for whole phrase (example: "action rpg") or exact word (example: "4x"), and combined with exclusion if needed (example: -"action rpg"). Minus sign can be used for exclusion (example: -anime). * KEYWORDS - Defines maximum of five keywords separated by space. * TO YEAR - Defines the latest year of release represented by four digits. * FROM YEAR - Defines the oldest year of release represented by four digits. * ORDER - Defines how the generated list should be sorted. * THEMES - Defines the topic related to the game. * MECHANICS - Defines elements of gameplay. * GRAPHICS - Defines how gameplay is displayed. * SIGN - Defines if criteria should be included (+) or excluded (-). * COMBINED GENRE - Defines the second genre of the combination. * GENRE - Defines the main type of gameplay. * PLATFORM - Defines the whole family or a single model. Note that due to the fact that there are thousands of titles in the database, some small part of them may not contain some data and latest releases may not be included shortly after the premiere. If you set 3 players on teamindex 0 and 3 on teamindex 2, those players automatically are in one team, instead of each player being in a unique team when joining the game.Generates a list of all games that match the criteria settings. But still if the players and their homeplanets have the same teamindex != -1, they are spawned together if they are in one team. Not that sure if teamindex 0 = team 1, teamindex 1 = team 2 and so on, maybe the teams are shuffled random to either teamindex. The teams determines the home planet, no matter where the players are when joining a game (e.g.: The Player join the game and player 1 and 2 are team 1, 3 and 4 are team 2, 5 is team 1, 6 is team 2 - still the players in team 1 will spawn on the home planets with team index 0, and those of team 2 on the home planets with team index 1) Which player will start on which of these planets is random, but this way you can ensure that the players in the same team start next to each other. Thus if you have 3 players with team index 0, those 3 will be in team 1 and starting on those planets. makes that players home planet a starting Planet for Team 1,2,3 and so on.
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